Multiple Metamagic Feats on a Spell: A spellcaster can apply multiple metamagic feats to a single spell. If you carry a shield, its armor check penalty applies to your attack rolls. Greater Spell Focus Choose a school of magic to which you have already applied the feat. Overclocked Spells Using the overclocked spells variant, confident spellcasters can attempt to weave more power into their spells as they cast them. Benefit: A silent spell can be cast with no verbal components.
Benefit: Casting a quickened spell is a swift action. If you have expert or better proficiency in spell rolls, apply this proficiency to your innate spells too. Each time you take the feat, it applies to a new type of weapon. Your unarmed strikes can deal lethal or nonlethal damage, at your choice. Benefit: A heightened has a higher spell level than normal up to a maximum of 9th level. For potions and scrolls, the creator must expend the material component cost when creating the item. Add your shield's enhancement bonus to attacks and damage rolls made with the shield as if it was a weapon enhancement bonus.
I once build a Cleric that focused solely on getting as much out of the Clutch of Orcus spell as humanly possible. Benefit: Any shaken, frightened, or panicked opponent hit by you this round is flat-footed to your attacks until the end of your next turn. Whenever you successfully disarm an opponent, the weapon lands 15 feet away from its previous wielder, in a random direction. Prerequisites: , , base attack bonus +17. A creature might, for example, have a —2 circumstance penalty on saving throws against mental effects. You retrieve and manipulate either a material spell component or a spell focus. If she fails, the spell is not cast and she loses the prepared spell or spell slot.
An empowered spell uses up a spell slot two levels higher than the spell's actual level. . Your spells break through spell resistance more easily than most. They also create effects that harm trespassers or banish interlopers. Special: You can gain this feat multiple times. Each time you take the feat, it applies to a new type of weapon. That was debunked in an though.
Saving throws and opposed rolls are not affected, nor are spells without random variables. The cohort should be equipped with gear appropriate for its level see. In general, having a feat twice is the same as having it once. If successful, the target is knocked off his horse and lands in a space adjacent to his mount that is directly away from you. Casting a standard action metamagic spell spontaneously is a full-round action, and a spell with a longer casting time takes an extra full-round action to cast. The base price of a scroll is its spell level × its caster level × 25 gp.
However, each arrow after the second adds a cumulative -2 penalty on the for a total penalty of -6 for three arrows and -8 for four. How often a character is allowed to choose a new Feat depends on his Class. Level Increase: +2 An empowered spell uses up a spell slot two levels higher than the spell's actual level. Traits It's important to begin at the beginning, and the first step after assigning your prime spellcasting stat intelligence for wizards, witches, and magi, charisma for sorcerers, oracles, and bards; you get the idea is to pick your traits. If your combat maneuver is successful, the target is knocked prone. Dazzling Display Combat Your skill with your favored weapon can frighten enemies.
Feats often have a number of pre-requisites that must be met in order to select them during level ups. Manyshot Combat You can fire multiple arrows at a single target. Normal Without this feat, the target of an can choose to avoid you or to block you. A newly created staff has 10 charges. Special: You can only apply the effects of one critical feat to a given critical hit unless you possess Critical Mastery. Crafting a wand takes 1 day for each 1,000 gp in its base price.
Which, of course, is my problem. Special A automatically has Track as a bonus feat. Greater Shield Focus Combat You are skilled at deflecting blows with your shield. In addition, you receive a +2 bonus on checks made to overrun a foe. Its effects do not stack.
Special: You can gain this feat multiple times. Selective Channeling You can choose whom to affect when you channel energy. Deadly Stroke Combat With a well-placed strike, you can bring a swift and painful end to most foes. Because the sorcerer or bard has not prepared the spell in a metamagic form in advance, he must apply the metamagic feat on the spot. Each time you take the feat, it applies to a new skill.